![]() Affixes, meanwhile, add additional challenges like hell gates that can open up anywhere during a run and unleash random monsters from other parts of the world. This is where Nightmare Dungeons come in, special versions of dungeons that you can alter using found sigils to change how they are played. The Codex of Power will be another type of endgame customization that revolves around gear, allowing you to collect weapon- and armor-augmenting Aspects by completing dungeons. Story continues Nightmare Dungeons are the core of Diablo IV’s endgame The 22 Best Games For The Nintendo Switch The 15 Best Games For Sony's PlayStation 5 ![]() While the action-RPG’s recent beta weekends gave players a sense of the early game, this latest video previews how they’ll be spending their time over the next hundred hours and all the ones that follow. The general theme is that whether you like dungeons, fighting other players, or just running around the map, there are ways for you to continue making your character stronger even after hitting the level cap. ![]() Diablo IV’s developers seem to want to make sure you can continue to progress no matter how you like playing the game.Ī new trailer includes brief interviews with game director Joe Shely, associate director Joseph Piepiora, lead producer Kayleigh Calder, and game producer Ash Sweetring as they give players a broad overview of what to expect from Diablo IV’s endgame. But for many players, that’s when the game really gets started, letting you fine-tune your character’s build and take on ever more difficult dungeons in pursuit of better and better loot. If it’s anything like previous games in the series, Diablo IV will only take a couple dozen hours to finish the main story. Diablo IV villain Lilith appears in Blizzard's art.
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